Gaiety
Mental Health App

Unhealthy habits can be very harmful to a person’s emotional state. We hope that through our app, users will be motivated to set goals through the reward system and integrate the app into their daily lives to improve their habits.

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Problem Statement

Problem Statement

Current solutions often lack the necessary motivation and seamless integration into daily life, hindering individuals' ability to improve their habits. Our app seeks to address these challenges by introducing a gamified reward system, motivating users to set and achieve goals for sustained habit improvement integrated into their daily routines.


Current solutions often lack the necessary motivation and seamless integration into daily life, hindering individuals' ability to improve their habits. Our app seeks to address these challenges by introducing a gamified reward system, motivating users to set and achieve goals for sustained habit improvement integrated into their daily routines.


Proposed Solution

Mobile application for individuals who want to be more attuned to their mental state and improve their daily habits. Help individuals become more aware of their mental health and be able to improve their mental health through reflections, goal setting and a reward system

Services

Services

Interaction Design

information Architecture

Interaction Design

information Architecture

Industries

Industries

Health Care

Health Care

Date

Date

October 2023

October 2023

Target Audience

Target Audience

International students who moved to the US and are not medically diagnosed and want to be more aware of their mental health and be more mindful

The Approach

The Approach

An innovative app and approach for setting goals and ultimately improve their mental health; and through a reward system a user can stay motivated and keep improving their habits. In essence, our app provides a comprehensive and engaging solution that goes beyond traditional goal-setting. It is a catalyst for positive change, motivating users to proactively enhance their mental health by cultivating healthier habits in a manner that is both enjoyable and sustainable.

My Role

My Role

I played a crucial role in both the design and research phases of this project as part of a collaborative team of four.

I played a crucial role in both the design and research phases of this project as part of a collaborative team of four.

Responsibilities

Responsibilities

Contextual enquiry, Card sorting, Information architecture, Wire framing, Hi-fidelity Design and User testing

Competitive Analysis

User Research Summary

User Research Summary

Survey was conducted physically by asking important questions to the target audience. After understanding the pain points and requirements of the users research was made to find the possible solutions.

Survey was conducted physically by asking important questions to the target audience. After understanding the pain points and requirements of the users research was made to find the possible solutions.

Personas

Personas

Rahul is a worker at a gold trading shop who needs a transaction manager because it can save a lot of his time and reduce error or confusion in records.

Rahul is a worker at a gold trading shop who needs a transaction manager because it can save a lot of his time and reduce error or confusion in records.

User Journey

User Journey

The user goes through a lot of pressure and tedious work of noting the record and later auditing to match the balances. An App can be very help to make things easier.

The user goes through a lot of pressure and tedious work of noting the record and later auditing to match the balances. An App can be very help to make things easier.

Story Boarding

Flow Diagram

Flow Diagram

Design a transaction management application used in a trading company.

Low-Fidelity Wireframes

Low-Fidelity Wireframes

Design a transaction management application used in a trading company.

Mid-Fidelity Design

Mid-Fidelity Design

Design a transaction management application used in a trading company.

Branding

Branding

Design a transaction management application used in a trading company.

Hi-Fidelity Design

Hi-Fidelity Design

Design a transaction management application used in a trading company.

Future Scope

Future Scope

Platform Expansion:

Consider the possibility of expanding the application to different platforms or devices. This might include tablet versions, a web app, or even integration with smart home devices.


Localization and Globalization:

Explore the potential for localization to make the app accessible to a wider audience. Consider language support, cultural adaptations, and features that cater to different travel norms.


Accessibility Features:

Address any accessibility concerns and outline plans to make the application more inclusive. This could involve compliance with accessibility standards, providing alternative text for images, and ensuring compatibility with assistive technologies.

Takeaway

Takeaway

Design a transaction management application used in a trading company.