VisitROC App

To revitalize the VisitROC app, making it more user-friendly, engaging, and effective for residents, tourists, and students exploring Rochester.

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Client

VisitRoc

Services

User Research, UI/UX design

Industries

Tourism

Date

December 2023

My Role

As I worked on this project as a UX designer along with 3 other team members.

Responsibilities

User Research - User Interviews, UI evaluation, UX Design - Sketching, Interaction Design, Prototyping, Gamification

Background

The VisitROC app was underutilized due to its inadequate navigation system and outdated UI design, leading to user frustration and hindering the exploration of Rochester. Our analysis identified a need for a clearer, more engaging user interface, personalized features, and a streamlined navigation system to enhance the overall user experience and utility of the app.

Proposed Solution

Motivated by these challenges, our team set out to overhaul the VisitRoc app. Our goal was to create an inviting, user-friendly, and efficient mobile experience that accurately reflects the vibrant spirit of Rochester. We aimed to design an app that not only guides users through the city's scenic routes and attractions but also encourages exploration and discovery.

User Research Summary

To understand the challenges faced by residents, Tourists, and students studying in Rochester and identify the key features needed in an app to help to roam around the beautiful city of Rochester

Methodology:

A diverse group of participants including residents, Tourists, and students were interviewed. They provided insights into their daily challenges, needs, and the functionalities they look for in the Existing VisitROC mobile app.

As part of our methodology, we conducted task-based usability testing to gather valuable insights from users. During the testing, we asked participants to carry out specific tasks within the VisitROC app while closely observing their interactions and collecting feedback.

The tasks included:

  1. Onboarding the App

  2. Selecting a Place to Visit

  3. Mapping a Route

  4. Finding Event/Location Details

  5. Using the plan and challenges section of the App

Personas

Wireframes

During the sketching process, we focused on enhancing the app's navigation system, improving the onboarding experience, and providing a clear and intuitive user interface. We also explored different ways to incorporate personalized features, such as a profile page to keep track of visited places, and a revamped challenges and my plan section that is easier to understand.

Hi-Fi Design

Mock ups

Takeaway and Future Scope

I learned how to effectively tailor a product to enhance user satisfaction and engagement.

  1. This experience underscored the value of collaborative teamwork in design.

  2. Incorporating user feedback into each iteration was instrumental in refining and improving the app.

  3. strike a balance between meeting user needs and achieving the business objectives, ensuring the design aligns with the overall strategy.